This is a placeholder for the eventual 3k Mage website. As it is, I've spent all my free time studying magic, and less web development, so basic HTML will have to do for now. If you have questions regarding the mage guild, feel free to send me (Elminster) a tell any time.

If you are interested in seeing mage guild level ranks and costs, please go here: Mage Ranks

You can also see a list of spells avilable here: Mage Spells

I have also written up some information to help with choosing stats , and choosing which skills to study. If I missed something you think should be here, please let me know.

If you are interested in new changes that are currently happening in the guild, they will posted here as they roll in. We had a healthy round of some love from Turnhold and Phoenix, and now Frank is making some new changes. Everything so far with some comments:

G2N shows up appropriately on your hpbar.

Summons will no longer spam numbers perk if quieted.

'slow' and 'spelltap' are less annoying.
-- Many spells are no longer frequently resisted by large mobs (perhaps also based on mage guild level).  Polymorph Other is also updated.

There are now more spell damage emotes.

You can now reset your 'lstats'
-- This is awesome.

Out of combat regen is no longer interrupted by spells, and will now ramp up its regeneration.
-- This is a great change, as previously ANY spell would disrupt regen out of combat.

Summons will no longer complain about commands when Assiduity is sufficiently trained.

Saturation formula has been improved to reduce overall saturation buildup.  The new formula partially benefits from CON, as well as gaining more influence from Capacitance.

School spells have been bumped from 2 to 3 total uses per reset (based on guild level).  Damage from Explosive Release has also been increased.

All mages may now reset their skills once every 6 months.  Additional resets are still available via VAF.